
So the ultimate question is: How is the music? Those with a taste for poppy techno will enjoy their time, as there is little else.
#Muse dash cosplay skin#
Each skin and character comes with some modifiers, but don’t expect anything game-changing. There are some skins and characters (some fairly risque) that can be yours if you collect a set amount of objects, but this can take a while. The same goes with unlocking the different characters. A more lenient grind, along with a bit more variety, would have made this a bit easier to swallow.

With backgrounds and enemies repeating quite a bit with songs, expect to see the same skins multiple times. A level system determines the new song unlocks, and one can unlock songs until they are at level 55. Just be warned that Muse Dash can be a serious grind. There are leaderboards too, so those with a competitive edge will enjoy rising the ranks. It also pays to keep your HP up – taking on enemies and fire without defending yourself lowers your health and your final score. Timing is important, as it factors greatly into one’s overall score. In true rhythm game fashion, players will be able to choose from a number of different songs, and then are graded based on their performance.

Those who can recognize patterns should skip the Easy and go straight to Hard – the former setting borders on the side of pandering with its ease of play. This works for most songs – there’s the occasional outlier that has a mismatched song chart, but those with a keen ear will be able to come ahead. Of course, with this being a rhythm game, all songs are synced up with the enemy patterns. However, what you see is what you get here, and it is easy to pick up and play. There are also “Sheets” that require a button to be pressed down and bosses that require a rapid fire button press, but it’s nothing overly complex. There are some wrinkles, such as Gemini enemies that require both buttons to be pressed at the same time and buzzsaws that move along the ground. It sounds pretty simple, and it can be on easier songs. This covers all forseeable angles though – the “J” button hits all enemies and projectiles on the ground, while “J” allows each character to fly in the air and dish out justice.

Taking control of Rin, Buro, or Marija, the ultimate goal is to navigate through a number of different threats using just the “F” and “J” keys on the keyboard. To add some pizazz to this game, players will guide one of three girls on their journey to a high score.
